This won’t include typo, grammar, clarity fixes etc. as these are an ongoing issue and are barely worth mentioning. Includes meaningful changes only!
More art, by different artists (ie. not just Trampier now).
Character sheets! PDF and PNG formats are available (FYI: together these files more than double the size of my site. Won’t somebody please think of the bandwidth!!).
I mean yeah, I should be writing overland travel rules and filling out the unfinished parts of the current dungeon, but I wrote a page about some of my favourite authors instead.
Clarifications re: Changelings and language learning. Some other tweaks.
Changed the Markdown tables to HTML ones in the source files of the equipment list so I can do some more complex formatting (frankly not worth the trouble). While I was at it, I updated the weapons list so you can buy better quality weapons with a lower chance of breaking. I altered the combat page a little to reflect the changes, then added a section on natural 1s in ranged combat to formalise the rules.
Added range penalties for ranged weapons on the equipment page and further discussion of their use in the combat section. Full sized shields apply their 2-point AC bonus against ranged weapons now. To reduce clutter, I also removed the section on the provenance of the rules from the homepage (they have their own page now, and have been expanded on a little too).
Big change: Dwarfkin are now available! An error in the Changeling spell list was also corrected, plus some edits to chargen for clarity. CSS changes to improve the experience on phones (as of last week I own my very first smartphone, so I am no longer reliant on the opinions and critiques of others).
(FYI progress has been a little slow as I am prioritising work on a new Doom map).
Changelog created. Dungeon exploration rules added. Minor nerf to parrying rules. Helmets do something now (cf. ‘Extra Damage’)!
(Changes before this can be found on the sooper sekrit Discord server).
Satisfactory rules for outdoor exploration (HIGHEST PRIORITY)
Notes on magic in combat.
XP values for magic items a la AD&D.
Possible new race: Children who’s mother died in childbirth. ‘Spirit-touched’ or similar? Potentially too similar in concept to Changelings but aesthetic is nice.
Rewrite class descriptions, language table, pursuit table (all have been copy-pasted from 7VoZ and Delving Deeper).
Link to some cool fiction on the Provenance page.
Figure out how to fix the CSS so images are responsive to small screens without making them all stretched out on larger ones. Some people do this webdev shit for a living, sigh.